Changing the sample type on the SoraSample component to MultiRecvonly should allow me to receive multiple streams on a Unity scene but that doesn't seem to be the case since I can only receive one. This makes sense because I only provide one channelId but does someone know how I could accomplish what I'm looking for?
Question
Pedro Loureno
Hi,
Link to comment
Share on other sites
Top Posters For This Question
5
2
Popular Days
Nov 21
2
Nov 20
1
Nov 9
1
Nov 12
1
Top Posters For This Question
Pedro Loureno 5 posts
Mohit 2 posts
Popular Days
Nov 21 2021
2 posts
Nov 20 2021
1 post
Nov 9 2021
1 post
Nov 12 2021
1 post
6 answers to this question
Recommended Posts