We are trying to create a stream from Unity to an Antmedia server running on the same local machine. In the same PC we have the Unity exe, the Antmedia server and a Coturn instance.
When I try to stream to the Antmedia server from any PC in the local network or from the same PC via the index.html sample, it works ok. I can see the stream getting caught and then I can manually set an RTMP key manually and see it being broadcast. This tells me that the SSL (in this case, is a self-signed certificate) is working ok.
When we send the stream from Unity, either from ws...:5080 or wss....5443, we can see that we get the endpoints, and seems to get connected. But after some seconds the AM server returns a "publisher closed", the dashboard never detects an incoming stream and it seems like nothing happens.
Question
Gabriel
Hello, good day!
We are trying to create a stream from Unity to an Antmedia server running on the same local machine. In the same PC we have the Unity exe, the Antmedia server and a Coturn instance.
When I try to stream to the Antmedia server from any PC in the local network or from the same PC via the index.html sample, it works ok. I can see the stream getting caught and then I can manually set an RTMP key manually and see it being broadcast. This tells me that the SSL (in this case, is a self-signed certificate) is working ok.
When we send the stream from Unity, either from ws...:5080 or wss....5443, we can see that we get the endpoints, and seems to get connected. But after some seconds the AM server returns a "publisher closed", the dashboard never detects an incoming stream and it seems like nothing happens.
Any idea of what could be happening?
Link to comment
Share on other sites
Top Posters For This Question
6
3
Popular Days
Sep 14
2
Sep 20
2
Sep 28
1
Oct 1
1
Top Posters For This Question
Gabriel 6 posts
mustafaboleken 3 posts
Popular Days
Sep 14 2022
2 posts
Sep 20 2022
2 posts
Sep 28 2022
1 post
Oct 1 2022
1 post
Popular Posts
mustafaboleken
We really want to help you with the the issues but to be honest we currently don't have enough resources on the Unity side unfortunately. We are looking for some Unity developers to outsource the Un
8 answers to this question
Recommended Posts