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Ant-Media the right choice ?


sandman
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Hi,

I'm a really beginner in Media-Player, a least on this level. Coming more from embedded SW, and Video streaming on low-levels.

My task, I want to stream sport events (hand ball) from a smart phone (ios & android) and from a jetson platform, to a small private group.

As I said, not sure if i'm right here on ant-media.

My idea, transcode on streaming server (android ios, jetson) to h.264 rtsp stream via gstreamer.

Then push this stream to ant media server (working on my NAS, or somewhere in the cloud).

Clients (which have the link only) can "subscribe" on this stream, and watch.... latency as low as possible.

 

Now my questions.... 🙂

Is ant-media (community) the right thing ?

In theory, it makes sense to deliver already a rtsp stream to ant-media in h.264 or h.265 ? Or any better setup ?

The upload stream from sport event has often less band with, thats why I want to compress already on the streaming server..

 

Hope to get some comments,

Thanks Peter

 

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Hi @sandman
I hope you are fine.
Welcome to the Ant Media Community 🙂

Enterprise edition of Ant Media Server is required for WebRTC streaming with low latency. HLS playback with an 8–10 second delay is the standard protocol in community edition. The following link allows you to view the difference between AMS EE and CE: https://resources.antmedia.io/docs#community-edition-enterprise-edition-comparison

In both H264 and H265 formats, you can pull the RTSP stream (cannot push RTSP) to Ant Media. You must convert the stream to the H264 codec on the server because H265 is currently not supported by many devices or browsers.

If you wish to use gstreamer to push stream (RTMP or SRT) to Ant Media. Visit the blog article linked below.
https://antmedia.io/hls-rtmp-dash-cmaf-and-srt-streaming-using-gstreamer/

To get sub-second latency as an output, use WebRTC playback.

If there are any questions, do let us know. To discuss your needs in further detail, we may also schedule a meeting.

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