As we know the latency is lowest for WebRTC and WebRTC is typically a p2p protocol, while streaming from server to client are you using server as the another peer? and if yes how much scalable that is in accordance to the number of users watching concurrently?
And for lowest latency the optimal approach is Producer --> WebRTC --> Server --> WebRTC --> Consumers? is there any encoding taking place on the server in this case?
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Deepinder Singh
And for lowest latency the optimal approach is Producer --> WebRTC --> Server --> WebRTC --> Consumers? is there any encoding taking place on the server in this case?
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