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WebRTC call user limit


Deepinder Singh
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As we know the latency is lowest for WebRTC and WebRTC is typically a p2p protocol, while streaming from server to client are you using server as the another peer? and if yes how much scalable that is in accordance to the number of users watching concurrently?
And for lowest latency the optimal approach is Producer --> WebRTC --> Server --> WebRTC --> Consumers? is there any encoding taking place on the server in this case?
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Hi,
The publisher sends the feed to the server and players get the feed from the server. For adaptive bitrate streaming, different versions of the feed are getting created in the server. We have performed a 10k viewer load test but if you have a number in mind we can recommend hardware for it.

Best,
Asim
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I wanted to learn about the process you are following for providing webrtc stream from server to end users who are watching it? Encoding and how does server act as a peer in webrtc?
I have a use case of 5-10 concurrent publishers with a maximum user watching of 1000 on 1-2 calls other call s will be maximum of 100. What instance of AWS would you recommend?
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