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How to access the captured SurfaceTextures for the Camera and the Received Frame in Android SDK?


Kiran Scaria
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For my use-case I want to perform some operation on the SurfaceTexture captured from the Camera before being transmitted, and similarly I want to perform some operations on the SurfaceTexture of the frame received from the network.

What is the best way to access these surface textures from the Framework?

Thank You

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Hi @Kiran Scaria, did you found any solution on this? I am new in JAVA and want to develop live streaming app. Now I want to integrate Ant Media SDK with Deep AR SDK to add face beauty/makeup or background segmentation features. Based on Deep AR SDK sample code here with Agora, I need to push external video frames that processed by Deep AR to the Ant Media Server but can't found any way to do that.

Please advise me if you found any solution.

Thanks.

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On 5/19/2022 at 6:42 AM, AI-CNLih said:

Hi @Kiran Scaria, did you found any solution on this? I am new in JAVA and want to develop live streaming app. Now I want to integrate Ant Media SDK with Deep AR SDK to add face beauty/makeup or background segmentation features. Based on Deep AR SDK sample code here with Agora, I need to push external video frames that processed by Deep AR to the Ant Media Server but can't found any way to do that.

Please advise me if you found any solution.

Thanks.

Hi, I advise you to start with general guides about live streaming app development. For example, this one from Cleveroad - the first link I found in Google.

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